High-Res 3D Artist
Type: Full-time,
Permanent
Description
Main Tasks and Responsibilities
• You will become an integral part of the graphic production team and work in close relationship with the designer and artistic director
• Demonstrate creativity, adaptability to different game and graphic styles (pixel, cartoon, realistic, illustration, etc.);
• Modelling characters and 3D backgrounds and creating textures
Skills
• You have perfectly mastered 3Ds Max (and/or other 3D software) and Photoshop.
• You are capable of modeling and creating texture for high-resolution characters (10,000/20,000 polys)
• You have a solid background using rendering engines such as V-Ray, mental ray, Brazil or Maxwell
• You are comfortable using ZBrush.
Profile
• Video game enthusiast
• Knowledgeable in contemporary media (web, games, comics, film, animation, etc.)
• Open-minded and outward-looking
• Auto-Critique;
• Organized and efficient;
• Good critical sense
• Ability to work unsupervised;
• Able to work under pressure.
*Important*
In order to consider your application, we require your portfolio or samples of your work (demos, animations, images, websites, etc.). Please provide the address of your website or portfolio if you have one.
Please forward this information to the following addresses:
recrutgfxca@gameloft.com
montreal-job@gameloft.com
Only retained candidates will be contacted. Your CV will be saved in our files for a period of 6 months. Thank you for your interest in Gameloft.
recrutgfxca@gameloft.com
This post is no longer accepting applications